Tutorial 3
KIT207 Portfolio » Devlog
For this tutorial, I have added a NavMesh to my Hobart Waterfront terrain/scene I created in self study 3. This NavMesh allows me to navigations to the scene for an object/ai to walk through a path, roads on the scene.
Additionally, I have added functionality for an enemy ai object with the animated character model made in tutorial 2 to spawn on a target object that will follow the player.
KIT207 Portfolio
Status | Released |
Author | eddiecUTAS |
More posts
- Tutorial 5Aug 22, 2023
- Self Study 5 -- Lighting and ShadergraphAug 15, 2023
- Self Study 4 -- Game IdeationAug 08, 2023
- Self Study 4 -- Simple GameAug 08, 2023
- Self Study Week 3 -- Terrains and ProBuilderJul 31, 2023
- Tutorial 2Jul 25, 2023
- Self Study Week 2 - Bones, Rigging and AnimationJul 24, 2023
- Tutorial 1Jul 18, 2023
- Self Study Week 1Jul 18, 2023
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